Building a 3kB render
Ceramic Capacitor
I wanted a way to display 3D engineering models inside my engineering platform without turning the application into a large 3D framework.
The goal was simple:
Make 3D rendering as small and fast as I could.
This led me to build my own binary mesh format, a small conversion pipeline, and a custom WebGL renderer designed specifically around that format.
The result is a deliberately limited system, but that limitation is what makes it small.
A reasonably detailed spanner model is currently around 23 kB as a compressed PMESH file, while the complete JavaScript rendering runtime is about 6 KiB uncompressed and approximately 3 kB when transferred using Brotli.
5V buzzer
22mm Open end spannerClassic 555 Timer